Manual

Manual

Submitted by David on Sun, 03/24/2019 - 19:39

Philosophy

There is only one type of stitch in machine embroidery. It's the same interlocking stitch that was invented in the earliest form of a sewing machine. All stitches, in modern machine embroidery are series and patterns of this simple running stitch. All embroidery can been seen as graphs of straight connected lines, between various points.  Since sets of colored lines are the core medium of all embroidery. Touch Embroidery has a set of tools that allow you to, in the app, edit and create lines which can be saved as embroidery patterns, and sewn on an embroidery machine.

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Interface

Submitted by David on Thu, 11/16/2017 - 05:17

Interface Diagram

 

Tool Selector

The tool selector is the Tool Menu button and the 5 quick selection tools, of the last five tools you used.

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Files

Submitted by David on Thu, 11/16/2017 - 05:00

Share Save Load

Share/Save allows main methods:

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Colors

Submitted by David on Thu, 11/16/2017 - 04:56

Color Selector

Changing the color of the selected layers with the colored circle in the lower left.

color selector

The LayerView also tends to have a color changer.

 

These are often loaded from files with specific values.

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Widgets

Submitted by David on Thu, 11/16/2017 - 04:54

Widget Menu

These are usually fully formed objects that occupy scene space, most and create various stitches. 

Widget Menu

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Tools

Submitted by David on Thu, 11/16/2017 - 04:50

 

The tools are line manipulation and generation tools. You can change large number of points in specific ways directly modifying the design, by these tools. As well as several that create new lines either simply or in patterns.

Tools work on the currently selected layers. Layers are selected in the layer view or by default when they are created.

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LayerView

Submitted by David on Thu, 11/16/2017 - 04:46

Layer View

Touch Embroidery has a Layer View which can be toggled by pressing the layer button.

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How do I transfer my designs to my machine?

Submitted by David on Thu, 05/18/2017 - 14:02

The best and most robust way currently is:

  1. Export the design to a cloud storage service like GoogleDrive or Dropbox
  2. Download it to your desktop/laptop computer
  3. Put it on a thumb drive from your computer.
  4. Load the design from the thumbdrive.
     

This clearly does involve several steps that one could imagine should not be needed. You could also,

Manual: Fractals

Submitted by David on Wed, 12/21/2016 - 13:46

The fractal system in Touch Embroidery are lsystem fractals. It uses a set of turtle graphic commands. Then, in turn, turns these patterns into sewable items.

The commands are as follows:

Manual: How to add a ribbon program

Submitted by David on Tue, 11/15/2016 - 13:27

Imagine you want to add a good zigzig stitch better than the z-pattern sort of thing in the draw tool. You could make one with much better control it would simply require defining a ribbon program. You ask the community and are told that an easy way to do that would be: o2,3,90,20ns-1kB4,10B4,5f0

How would you specifically add that and use it?

How to use hoops?

Submitted by David on Sun, 11/13/2016 - 21:48

Hoops, in embroidery, are used to hold fabric in place during the embroidery process. These hoops come in different sizes and depend on the machine and differ greatly. So it is essential to know whether you can draw the desired image in the given space. Which is why you would need hoops for any software to make embroidery. Keeping in mind that the presser foot of the machine may still reduce the effective range within that hoop. Machines will almost always allow you to measure the size of the design and it is essential that you do this.
 

Manual: Ribbon Tool

Submitted by David on Wed, 09/14/2016 - 01:14

The Ribbon Tool

The Ribbon Tool runs various short programs resulting in sequences of lines that generally look like ribbons, and are acceptable for embroidery. 

There are two main components to this process, Nodes and Drawing Sequence. The nodes define particular locations.  There are a variety of different nodes types, each type interacts in different ways with the other nodes. The drawing sequence defines what we are drawing using these points.