Manual

Philosophy

There is only one type of stitch in machine embroidery. It's the same interlocking stitch that was invented in the earliest form of a sewing machine. All stitches, in modern machine embroidery are series and patterns of this simple running stitch. All embroidery can been seen as graphs of straight connected lines, between various points.  Since sets of colored lines are the core medium of all embroidery. Touch Embroidery has a set of tools that allow you to, in the app, edit and create lines which can be saved as embroidery patterns, and sewn on an embroidery machine. This understanding is central to the early philosophy of the app. There are plans to expand the ways Touch Embroidery works, and introduce some complex vector shapes and some more traditional tool designs.

 

Scene

The basic interface is similar to many art programs. You are given an area to work with which is effectively infinite in size. You can zoom and pan across the scene. Though it isn't on by default, you can also turn on rotation. These are nearly always available to you via typical android gestures of putting two fingers on the screen, and manipulating by typical pinch-to-zoom gestures. This is except in cases when you have a tool that would prevent this, such as some of the tools that can use multiple fingers like Shapes-Line and Ribbon. Touching the scene with 3 fingers resets the scene and brings you back to the origin point.

 

Interface

For an in depth view of the interface and the various parts of the interface. 

Interface Diagram

 

Layer

A layer refers to a single unit of unbroken stitches.

Because groups of continuous stitches can be seen as a single object, and there is a need to cut the thread as well as change the thread to get a different color of thread. Embroidery can be viewed in layers. With each set of stitches occurring in sequence just as they must occur in a sequence when they are sewn. See LayerView for how to use LayerView and interacting with layers.

 

Color

Each set of stitches must have a color they should be. See Colors for additional info.

 

Tools

The tools are line manipulation and generation tools. You can change large number of points in specific ways directly modifying the design, by these tools. As well as several that create new lines either simply or in patterns.

Tools work on the currently selected layers. Layers are selected in the layer view or by default when they are created. 

Tools Menu

 

Widgets

These are usually fully formed screen objects that occupies scene space or interface space, most and create various stitches. 
Widget Menu

 

Files

Touch Embroidery creates, reloads, updates various files and Embroidery file formats.

Share Save, Load



 

How to use hoops?

Submitted by David on Sun, 11/13/2016 - 21:48

Hoops, in embroidery, are used to hold fabric in place during the embroidery process. These hoops come in different sizes and depend on the machine and differ greatly. So it is essential to know whether you can draw the desired image in the given space. Which is why you would need hoops for any software to make embroidery. Keeping in mind that the presser foot of the machine may still reduce the effective range within that hoop. Machines will almost always allow you to measure the size of the design and it is essential that you do this.
 

Manual: Ribbon Tool

Submitted by David on Wed, 09/14/2016 - 01:14

The Ribbon Tool

The Ribbon Tool runs various short programs resulting in sequences of lines that generally look like ribbons, and are acceptable for embroidery. 

There are two main components to this process, Nodes and Drawing Sequence. The nodes define particular locations.  There are a variety of different nodes types, each type interacts in different ways with the other nodes. The drawing sequence defines what we are drawing using these points.